Wednesday 17 April 2013

Castleville Alastair Trial by Magic Quest Guides

Castleville Alastair Trial by Magic Quest Guides


Castleville Alastair Trial By Magic Quests
Castleville Alastair Trial By Magic Quests
 Fantastic news! The Mages’ Guild is considering ME for a promotion to the level of First Class Mage! I think celebrations are in order.
Trial by Magic 1 of 10
  • Craft 4 Dye Kits
  • Craft 2 Ice Cream Cones
  • Harvest 8 Wheat
Quest rewards: 85 xp, 4250 coins
Every Wizard that’s ever achieved the level First Class Mage has a Mage Tower. It stands to reason a Mage of my esteem should have one too!
Trial by Magic 2 of 10
  • Have foundation for Mage Tower
  • Craft 3 Hammers
  • Mine 12 Gloomed Rocks
Quest rewards: 85 xp, 4250 coins
My first trial for the Mage Aptitude Test has arrived: Mental Weight Lifting! I was a pro mindbuilder back at the Mage Academy. I’m sure I’ve still got it!
Trial by Magic 3 of 10
  • Craft 2 Anvils
  • Craft 3 Steel Bars
  • Collect 20 Milk Bottles
Quest rewards: 105 xp, 5250 coins
A representative of the Mages’ Guild is coming HERE to inspect my House! Its current state is far too… clean for a Wizard. Let’s make it look a little more Wizardy.
Trial by Magic 4 of 10
  • Have 15 Meteorite
  • Craft 1 Purity Wand
  • Collect 15 Down Feathers
Quest rewards: 105 xp, 5250 coins
A Familiar Face. I’ve been thinking about getting a familiar for a while now. The Mages’ Guild inspector will expect me to have one, so I have to choose fast!
  • Craft 5 Animal Treats
  • Cast the Lucky Rainbow spell 1 time
  • Tend any 25 Animals
Quest Rewards: 65 xp, 3250 coins
Castleville E.S.P. The second trial in the Mage Aptitude Test is a test of Mind Reading. This is a feat I try to avoid doing as it tends to drain the caster of magical energy.
Trial by Magic 6 of 10
  • Craft 4 Fairy Elixir
  • Craft 3 Fish Fillets
  • Harvest 20 of any crop
Quest rewards: 105 xp, 5250 coins
Material Boy. The Mages’ Guild only promotes Wizards who use their powers for good, not evil. I must prove to them that I am above all material temptations and cannot be swayed!
Trial by Magic 7 of 10
  • Have 12 Love Letters
  • Craft 1 Carrot Cake
  • Tax 15 Houses
Quest rewards: 105 xp, 5250 coins
The final trial for the Mage Aptitude Test is the test of Bravery. The Mages’ Guild wants to see that I am willing and able to protect my Kingdom.
Trial by Magic 8 of 10
  • Use 2 Gloom Thief Morphers
  • Sell 2 Swords
  • Banish any 5 Beasties
Quest rewards: 85 xp, 4250 coins, Castle Berry Punch
While we wait to hear back from the Mages’ Guild we should finish this Mage Tower. Then everyone will know a First Class Mage protects this Kingdom!
Trial by Magic 9 of 10
  • Complete Mage Tower
  • Craft 8 Sweet Buns
  • Collect 13 Beeswax
Quest rewards: 105 xp, 5250 coins
Trial by Magic 10 of 10
  • Have 10 Enchanted Ink
  • Craft 1 Flag
  • Visit 5 Neighbors’ Kingdoms
Quest rewards: 85 xp, 4250 coins

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